* 3D System o Triangle meshes, Quad meshes and mixed meshes Rendering o Advanced transparency o Custom file formats for 3D meshes o Vertex lighting, software based o Multiple cameras o Node Based
* Material System o Textured Objects o U V coordinates o Diffuse Color o Diffuse maps o Specular Color o Transparency o glossiness o Specularity o Tilin o Mixed through TEV
* 2D system, GX based o Node Based o True type texts o Multiple Viewports o Solid panels o Image-based panels o IR pointers for up to 4 players o Buttons o Windows
* Miscellaneous o Content Manager (Under construction)