Powder release 113 (Wii)


File Name Powder113-1.zip
File Type ZIP
Developer Jeff Lait
Operating System Wii
File Size 0.97 MB
Created 04/16/2010
Updated 04/16/2010
Downloads 410 times
Download time  
Modem: 2 min
ISDN: 1 min
DSL: 0 min 5 sec
CABLE: 0 min 3 sec
T1: 0 min 1 sec

Powder release 113 (Wii)
Rating: 4.00/5.00
Rated by: 2 users
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File Description

Developer's note:

 

You wouldn't know if from the change log, but I have been hard at work on POWDER for the last few months.

I do have new base 10 and base 12 versions of Akoi's tileset, along with corresponding fonts, but they aren't yet enabled in the default builds.

  • Fireball and Cloudkill always explode at the end of their trajectory.
  • When you gain permanent intrinsics by evolving or lichifying, relevant temporary intrinsics will be cleared, preventing you from having a silver-tolerant lich. (Nathan Bogue)
  • Timestamps on the final character dump and the description of how long you lived will now match. (Deozaan)
  • You can wish for bones and corpses without them instantly dissolving. (Garron)
  • You can no longer fetch items that have teleport fixed. (Eris Discordia)
  • When a creature (un)polys into a gargantuan creature, it will now also push away monsters in addition to crushing walls. (Nathan Bogue)
  • Lich-form creatures that are undead no longer report it being your evil that was useless. (garron Bailey)
  • When you name an item, the menu defaults to naming the type rather than the specific as this is the usual scenario.
  • The floor of the kiwi room is now the proper floor tile.
  • Controled teleport onto the square you are already standing no longer reports that you are blocked, but that you decide to stay put.
  • Mysterious mapping of rooms fixed. Thanks to Kender and Mental Mouse for tracking this down - it has been annoying me for six years or so! (David Damerell, Eilu, Kender, Mental Mouse)
  • buildall.sh should work with --use-home-dir again. (garron)
  • The option menu no longer has Load. Instead it has Quit, which prompts you if you meant this. Loading is now only done from the main menu.
  • No experience for killing your pets.
  • Confirmation prompt if starting New Game with active saved game as one can easily accidentally overwrite it.
  • Some spells when mistargeted no longer waste your mana. Not all, so remain vigilant.
  • Cancelling your choice in the Wish menu no longer costs a turn.
  • Fix potential crash when you are killed by splash damage from a thrown item.


Note: While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.




 

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