Genesis Plus GX v1.6.0


File Name genplus_gx_160.zip
File Type ZIP
Developer Unknown
Operating System Wii
File Size 5.90 MB
Created 08/09/2011
Updated 08/09/2011
Downloads 2404 times
Download time  
Modem: 15 min
ISDN: 6 min
DSL: 0 min 32 sec
CABLE: 0 min 24 sec
T1: 0 min 12 sec

Genesis Plus GX v1.6.0
Rating: 4.83/5.00
Rated by: 18 users
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File Description

Homebrew developer EkeEke has released a new version of Genesis Plus GX, an enhanced version of the Sega Genesis / Sega Megadrive / Sega Master System emulator for the Nintendo Wii based on Charles MacDonald's Genesis Plus project.


Changelog:

Core/Sound

  • added YM2413 emulation in Master System compatibility mode.
  • fixed SN76489 noise boost initialization.
  • minor YM2612 core optimizations.

Core/VDP

  • added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
  • added support for all TMS9918 rendering modes.
  • improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
  • fixed color palette initialization.
  • fixed shifted sprites rendering in Mode 4.
  • modified pixel rendering support (pixel depth is now forced at compilation time).

Core/CPU

  • optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

Core/IO

  • added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
  • added Terebi Oekaki tablet emulation.
  • improved Mouse emulation (fixes mouse support in Cannon Fodder).
  • improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
  • improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
  • modified lightgun emulation to use common key inputs for all devices.
  • 2-buttons controller is now picked by default for Master System games.

Core/MD

  • added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
  • added Game Toshokan in EEPROM database (verified on real cartridge).
  • fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
  • modified SRAM banswitch hardware emulation to be more compatible with some hacks.

Core/MS

  • added Cyborg Z to Korean mapper database.

Core/GG

  • added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

Core/General

  • added support for .mdx ROM format.
  • added Game Gear & SG-1000 ROM support.
  • added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
  • updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
  • various code cleanup.

Gamecube/Wii

  • IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
  • added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
  • improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
  • improved gun cursor positioning accuracy.
  • improved horizontal scaling & screenshots rendering in H32 mode.
  • fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
  • removed ARAM/injected ROM support (unused).
  • removed WPAD_ and PAD_ update from VSYNC callback.
  • increased GCC inlining limits for some speed improvment.
  • compiled with devkitPPC r24 & libogc 1.8.7.



 

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