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File Description
LMelior has developed an update to his NeoFlash Coding Competition entry and has come up with Zombie Escape v1.1. The changes from the original version include:
* Graphics much improved by branin. * The circle button is now disabled after using up all of the safe teleports. (In v1.0 you could still teleport using the "safe" teleport button, but it was a random teleport, not a safe one). * Switched to Luaplayer 0.20 mod by Cools to take advantage of increased CPU speed and System.Quit() * Made into a standalone game, not requiring Luaplayer on the user's PSP. * Moved the numbers on the information panel so that they would be centered.
Although the game looks pretty simple, think again. It's actually quite tricky. And eventually, you might get addicted. As the title of the game suggests, the point of the game is to escape from the zombies. The thing about the zombies is that they come at you, in the shortest possible distance, from different points on the map. But being brain-dead and all, if zombies collide with each other, they go cannibal and destory themselves, causing an acid pool to form. Kill all zombies by luring them into each other, acid pools, or fires, then you're done for the level.