Snowball Wars


File Name SnowballWars.zm9
File Type ZM9
Developer ro0kie42
Operating System Any
File Size 0.57 MB
Created 08/27/2006
Updated 08/27/2006
Downloads 479 times
Download time  
Modem: 1 min
ISDN: 0 min 36 sec
DSL: 0 min 3 sec
CABLE: 0 min 2 sec
T1: 0 min 1 sec

Snowball Wars
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Rated by: 0 users
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File Description
When it rains, it pours. I know how cliche that sounds, but that's the best way to describe the current barrage of entries we're about to set loose. We now have a number from ro0kie42, and it's quite a cool one - both literally and figuratively. Snowball Wars, a game loosely based from Snowcraft, is exactly what it's title says - a cold-blooded war in snow using snowballs as ammo; well ok it may not be bloody but it sure is cold.

Game starts out with you having three people to your side (meaning, three lives), and a single enemy to smother with snowballs. Once you get rid of the opposition, he'll be restored this time with another partner out to shut the lights out of you. It goes on and on until, well, until you lose. Here are some reminders from ro0kie42:

Enemies can aim at you, at the same time dodge bullets; Your snowball fort is not invincible; Infinite levels -means you can't win, but you sure can lose - will probably get laggy once you reach level 10; If your player dies, it will automatically be replaced with another player who's just sitting around; You can't shoot if you're behind your fort; This game is VERY moddable - You can change the dimensions of just about anything, just keep the names the same; This game gets very difficult very fast.

Controls:
Hold circle to gain power and make your snowballs go further
Hold 'L' for turbo - makes you and snowballs faster
Analog Stick for moving around.
Hold 'Start' for in game menu (does not pause)

In game hud:
Turbo meter at bottom
Red bars are health
Green bar is power (for snowball's distance)

For Modders:
Bigger snowballs will move slower and charge slower, but will be stronger.
Bigger enemies/players will move slower, but have more health.
Smaller enemies/players will move faster, but have less health.
Bigger forts fall faster. (Don't forget you can't shoot behind a fort.)

We'll be putting up a post soon to detail how you, our dear people of QJ.net, could serve as judge to our coding competition. Until then, make sure you check this game and see if it'll get your nod.

ro0kie42 wishes to thank Youresam for helping him out with this game.


 
















































































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