Homebrew coder AndrewYY has released the initial version of his excellent looking homebrewed side-scroller game, Silveredge.
Developer's note:
I am very excited to announce the initial release of my 1-year project Silveredge, an original bullet curtain shooter for the PSP.
As this is, essentially, a one-man project, there are limits to how much I can achieve. All of the game resources (sprites, music, sounds, etc) are made by an amateur on his own free time. Please understand that when you don't see giant intricate mechs for bosses ;)
That being said, I am very proud of this game, and I have put a lot of work in polishing it to make the presentation as clean and slick as I can.
Controls:
- Menu:
- d-pad: move
- cross: enter
- circle: cancel
- Game:
- d-pad/analog: move
- cross: shoot
- R:
- held: track targets
- released: fire missiles
- start: pause
- select: show controls
Known Issues:
- Some transparency effects (like pause menu transparency) don't work in HBL
- Game crashes on resume from sleep in HBL