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File Description
VSIuO pre-release v1.0.0
Description
Pre-Release VSIuO, Interactive Viewer scenes using OpenGL. 2 concerns the demonstration projects, VSIuO and MMuOpengl (My engine using OpenGL).
VSIuO is encoded by MCID, MmuOpengl developed by the same author will be later made available to the public in the form of a C + +.
Principles VSIuO,
The principle is to give non-coders, the ability to create interactive scenes, so compact.
This version is limited for the moment to display a single scene. It can contain objects textured or not textured cameras cameras free of constraints and a target point.
Setting a scene
A scene is defined by a file containing 2 subfolders: - Gfx, for textures png (with alpha channel) - OBJS for objects in Wavefront format. Obj
Apart from the extension, texture will be known as the object to which it must be associated.
The file vsiuo.content.conf:
This file allows you to build the stage, following instructions. To view a scene, this file should contain at least contain an instruction Sc
Sc exemple_scene Sc indicates that exemple_scene, corresponds to a folder containing a scene that must be loaded.
Free cm 0.0 0.0 0.0 <> 2.0 0.0 0.0 Add a free camera, positioned at x = 0, y = 0, z = 0. Whose default target point x = 2, y = 0, z = 0.
Cm target 0.0 0.0 0.0 <> 1.0 0.0 0.0 Adding a constraint to a camera target point x = 0, y = 0, z = 0. Whose default position x = 1, y = 0, z = 0
Rt exemple_objet y -1.0 Assigns a cyclical rotation of -1 exemple_objet to the object on its axis
Orders PSP and PC
[PSP] CROSS TRIANGLE and [PC] d, x Move back a camera free. Zoom - a camera + constraint at a point target.