Here's the latest build of the Java-based PlayStation Portable emulator for Windows, the JPCSP.
Changelogs:
- version 0.6 r2061:
- Improved the audio play:
- basic processing for looping audio. Not yet complete, the second buffer handling is still missing.
- improvement for application using a very small audio buffer. It seems that the PSP can handle a 32k buffer, but xuggler requires 3*32k to start the audio decoding.
- version 0.6 r2060:
- Savedata selection window: when displaying the savedata list, select the first entry if no other entry is selected.
- version 0.6 r2058:
- VideoEngine: small improvement in the detection of multiple PRIM commands in sequence.
- version 0.6 r2055:
- Improved sceUtility dialog (savedata, message, text input):
- can now be controlled using the gamepad
- do not use modal dialogs to avoid locks reported on some games.
- version 0.6 r2054:
- Reversed and implemented several newly discovered functions:
- Implemented _sceAtracGetContextAddress in sceAtrac3plus;
- Added drafts for __sceSasSetVoiceATRAC3, __sceSasConcatenateATRAC3 and __sceSasUnsetATRAC3;
- Resolved previously unknown utility SavedataErr and added draft for GamedataInstall utility in sceUtility.