A new version of the Java-based PlayStation Portable emulator project for Windows PC is now out, packed with more fixes and improvements. Tagged as revision 2021, the latest update includes:
Changelogs:
- JPCSP v0.6 r2021:
- Fixed sceKernelUnloadModule: invalidate the compile code from the unloaded module
- JPCSP v0.6 r2020:
- Improved DebuggerMemory to allow specific tracing of 8/16/32 read/write operations.
- JPCSP v0.6 r2018:
- Small fixes in VideoEngine:
- scissor command
- offset_addr command: could have been the cause for errors reporting invalid VideoEngine commands
- save only the GE to memory when something has been rendered
- JPCSP v0.6 r2017:
- Fix to avoid AMD/ATI driver error "No matching overloaded function found texture2DProj": use at least shading language version 1.40 when available.
- JPCSP v0.6 r2016:
- Improved PGD decryption:
- Implemented stream based decryption for large files;
- Added an option to enable/disable original PGD files' extraction;
- Fixed a couple of bugs in the CryptoEngine.
- Added the ability to save the last checked option to the filters and resolutions' menus.
- Improved full screen handling:
- Switched hotkey to avoid conflicts with other programs;
- Implemented better checks and a more robust code structure;
- Implemented better a real full screen mode transition.
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