The hard working folks from the JPCSP Team has released a new version of their Java-based PlayStation Portable emulator project for Windows PC, JPCSP.
Tagged as revision 2009, the latest update includes the following changes and improvements:
- JPCSP v0.6 r2009:
- Another try to fix AMD shader error "ERROR: 0:90: error(#202) No matching overloaded function found texture2DProj"
- JPCSP v0.6 r2008:
- Reimplemented the texture anisotropic filter as a rendering engine step, to better fit the Jpcsp architecture.
- Removed the texture 1-pixel border introduced in r2006.
- JPCSP v0.6 r2007:
- Fix for "No matching overloaded function found texture2DProj" error with AMD shaders.
- JPCSP v0.6 r2006:
- Improved CryptoEngine with new findings:
- Implemented PGD decryption;
- Fixed SAVEDATA encryption/decryption alignment issues;
- Added DRM mesg_led keys from firmware 6.00 and up;
- Reversed and implemented amctrl.prx module's functions.
- Added new ELF loading method for firmware 6.30 and up in Loader.
- Implemented filter based rendering:
- Provided bilinear filter with custom resolutions (by Aredo);
- Added partial full screen support.
- Improved screenshot taking in sceDisplay.
- JPCSP v0.6 r2005:
- Added new Video settings: "Enable dynamic shader generation". This option can improve the performance and is only relevant when using shaders.
- Trying to improve shader compatibility for AMD drivers.
- JPCSP v0.6 r2004:
- Small fixes for sceMpegAvcCsc and sceMpegAvcDecode