DaedalusX64 Alpha Revision 430


File Name DaedalusX64AlphaRev430.zip
File Type ZIP
Developer DaedalusX64 Team
Operating System PSP
File Size 8.98 MB
Created 09/20/2009
Updated 09/20/2009
Downloads 7 times
Download time  
Modem: 22 min
ISDN: 10 min
DSL: 0 min 49 sec
CABLE: 0 min 36 sec
T1: 0 min 18 sec

DaedalusX64 Alpha Revision 430
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File Description
A new update for the Nintendo 64 emulator for the PSP is now available

Changelog:
[-] Debug console should not be initialized in Release mode - Salvy
[-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) - Salvy
[-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)
[~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build
[!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn't improve performance and can be used elsewhere)
[!] Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn't crash when using select.)
[-] Reduced intrafont memory usage (Used low mem font options)
[~] Changed default deadzone to 28 to work better with "Well loved" PSPs
[~] Cleaned-up more compiler warnings

Note: Please keep in mind these releases aren't marked as stable builds, but are works-in- progress using the latest SVN sources. They may/may not be stable or buggy.


 
















































































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