The DaedalusX64 Team has released a new build of their ongoing Nintendo 64 emulator project for the PSP.
Changelog:
- [=>] Merged from Daedalus-Dev branch :
- [+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
- [!] Fixed Display Debugger not working in Paper Mario - Corn
- [~] Debug build compiles again (got broken in 630) - Corn
- [~] Corrected regression that caused DKR and other games to crash
- [~] disable loop opt for Cybertiger (fixes crash when starting the game)
- [~] Corrected regression that broke pokeballs in Pokemon Stadium 2
- [=>] Merged from Daedalus-N64 branch :
- [+] Delay initialize MediaEngine. So that we can suspend if we don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)