DaedalusX64 Alpha Rev 550


File Name DaedalusX64550.rar
File Type RAR
Developer DaedalusX64 Team
Operating System PSP
File Size 1.69 MB
Created 08/02/2010
Updated 08/02/2010
Downloads 1219 times
Download time  
Modem: 4 min
ISDN: 2 min
DSL: 0 min 9 sec
CABLE: 0 min 6 sec
T1: 0 min 3 sec

DaedalusX64 Alpha Rev 550
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File Description

The DaedalusX64 team has released a new version of their Nintendo 64 emulator project for the PlayStation Portable, DaedalusX64.

Changelogs:

  • Revision 550
    • [+] added more gu_patches using VFPU for a small speed up
  • Revision 549
    • [~] Minor clean up
    • [!] Fixed Last Legion ucode table
    • [!] Corrected a couple of regressions
    • [+] Removed generic function used for several COP1 inst, now we use specific conditionals for each inst (small speed up)
  • Revision 548
    • [!] small speedup in OSHLE gu_functions
  • Revision 547
    • [+] Added a quick hack for Chameleon Twist (It boots now)
    • [+] Added an option to change the color of the GUI in global settings( black,red,green,blue,and magenta can be used)
    • [+] Added preview pics for all games (bdacanay)
    • [!] Cleaned up some mistakes in roms.ini (bdacanay)
    • [~] Remove Mario Kart hack (no longer needed)
    • [!] guTranslateF patch speedup with ~50% doing a partial memcopy first (corn)
    • [!] Speed up guNormalize_Rugrats and guNormalize_Mario patches with ~50% using VFPU and no memcopy (corn)
  • Revision 546
    • [!] Simplify logic to handle game specific hacks, also improved debug info when hacks are applied to roms.
    • [+] Added a hack to fix depth issues in Nascar games
    • [+] Added WIP to get rid off zfighting(only enabled for batman atm, might be tricky to get right for all games due PSP hardware limitations..)
    • [!] Enabled guNormalize_Mario( small speed up in games that use this patch ex: Mario 64)
    • [+] Added a hack to disable guNormalize_Mario patch for Mario Kart.
    • [~] Corrected small typo from last commit..
  • Revision 545
    • [!] Huge clean up in our prefs, now we don't need to make game specific hacks as "options" or rely on roms.ini(We can add hacks as easy as two clicks now)
    • [!] Removed memory access optimization -still not ready for showtime :(
    • [~] Removed blender for Paper Mario's menu
    • [+] Partial TMEM emulation (this based on StrmnNrmn's load block code, note : it fixes several glitches in textures at the cost of speed..)

 




 

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