DaedalusX64 Alpha Rev 466


File Name DaedalusX64Rev466.zip
File Type ZIP
Developer DaedalusX64 Team
Operating System PSP
File Size 0.74 MB
Created 02/19/2010
Updated 02/19/2010
Downloads 3833 times
Download time  
Modem: 2 min
ISDN: 0 min 47 sec
DSL: 0 min 4 sec
CABLE: 0 min 3 sec
T1: 0 min 1 sec

DaedalusX64 Alpha Rev 466
Rating: 4.48/5.00
Rated by: 31 users
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File Description

Changelog:


Revision 466
[!] Moved blender out of PSPrender.cpp to its own file.
[~] Refactored blender.
[+] Implemented various FOG_ASHADE blenders

Revision 465
[~] Fixed freezing when only one rom was present (Yamagushi)
[+] Added recommended settings screen (Yamagushi)

Revision 464
[*] Remove old previews.

Revision 463
[+] Implemented a new GUI (Yamagushi)
Note : New GUI still experimental, and is considered work-in-progress
Current previews will appear blurry on the new GUI, correct re-sized previews will be available soon.

Revision 462
[~] Added correct save type for F1 World Gran Prix 2(it boots now)
[*] Updated readme

Revision 461
[+] Added NOOP4/NOOP2 blender
[!] Minor code clean up
[!] Corrected regression from 459 

Revision 460
[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn't be exposed to release build
[~] Small code clean up
[*] Support for bin roms

 




 

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