Changelog:
Revision 466
[!] Moved blender out of PSPrender.cpp to its own file.
[~] Refactored blender.
[+] Implemented various FOG_ASHADE blenders
Revision 465
[~] Fixed freezing when only one rom was present (Yamagushi)
[+] Added recommended settings screen (Yamagushi)
Revision 464
[*] Remove old previews.
Revision 463
[+] Implemented a new GUI (Yamagushi)
Note : New GUI still experimental, and is considered work-in-progress
Current previews will appear blurry on the new GUI, correct re-sized previews will be available soon.
Revision 462
[~] Added correct save type for F1 World Gran Prix 2(it boots now)
[*] Updated readme
Revision 461
[+] Added NOOP4/NOOP2 blender
[!] Minor code clean up
[!] Corrected regression from 459
Revision 460
[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn't be exposed to release build
[~] Small code clean up
[*] Support for bin roms