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Enchanters: have you ever tried to accumulate reagents for your latest formula and come away feeling… well, disenchanted? Got Strange Dust when you really wanted Soul? Is that Brilliant Shard just not large enough to satisfy? Suffer no more! Through countless hours of research, I’ve discovered the scientific laws governing the mystic composition of enchanted items. I just had to build a gadget to make use of this knowledge.
My latest invention will help you make sure you always disenchant the right stuff to get the shards, dusts, or essences you need. Simply point it at any such reagent — or even the reagent requirements listed in your formula book — and you’ll see an instant readout showing what types of items it can be disenchanted from. No more guesswork!*
* Due to fluctuations in the astral plane, disenchanting an item of merely 'uncommon' quality will still produce variable results. No one can predict for certain whether you’ll get a pile of dust, an essence, or a shard, but thanks to my invention you’ll at least know what variety of dust, kind and potency of essence, or luster and size of shard can be produced.
Features By default, reagents produced by disenchanting items (a dust, essence, or shard) will show two new lines of information in their tooltips: the first shows which levels of items can be disenchanted to produce the reagent, and the second provides additional info on which types of items are more or less likely to produce the reagent.
Also, you can use a chat command to check which types of dust, essence, and shard can be disenchanted from an item of a given level requirement (see readme for details).