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File Description
Mash a key to dismount + charge/intercept, Equip 2H + Overpower... Displays an Execute window when target is under 20%.
Overview: This mod was created to assist warriors in stance dancing to use all their special abilities. It also displays a movable window when the target is under 20% health to remind you to execute.
Usage:
- Download and install the Weapon Quick Swap mod. - Install the mod to the ...World of WarcraftInterfaceAddonsWarrior directory - Create a macro in game, and enter:
/script
For example, if you want to use the Warrior_Overpower script, enter this in the macro:
/script Warrior_Overpower('Spinal Reaper');
Bind that macro to a key, and when you see your target dodge, mash the key a few times. The mod will chance to Battle Stance (if you are not already in it), Equip your 2H (the one you passed in), and cast overpower.
Available functions:
------------------------------------------------------------------------------ Warrior_Dismount(mount) - Removes the 'mount' buff. Generally called before the 'Warrior_Charge()' function. In this way, when you see your target, you mash a key and it dismounts + charges. The parameter is substring of the name of the mount buff that you have. For the gnome Mech-Strider, use 'Strider'
Warrior_Charge() - Detects if you are in combat or out of combat and then charges (switches to battle stance first) or intercepts (switches to bezerker stance first). Assign to a key and mash it a few times to charge/intercept the target.
Often used after the Warrior_Dismount() so you dismount before charging in 1 step.
Warrior_Execute(weapon) - This function switches to the approiate stance and casts execute. If you pass a weapon to the function, it will switch to that weapon before casting execute. Execute is NOT weapon dependant, but if your foe is near death, you may want to swap in your 2h to help finish him off. If you are in defense stance, it switches to bezerker stance before casting execute, so you can get an extra 3% crit.
Warrior_MortalStrike(weapon) - Switches to the weapon you pass, and casts Mortal Strike. MS can be done in any stance so no stance change is necessary.
Warrior_Bow(pulling, stat, stat2) - This function is specific to my setup. I have 2 stat bows (one for agi, another for sta) and another bow for pulling (1.7 speed quick bow). I pass in the names of the bows. This mod swaps between the 3 bows and sends a message to the general window informing you which bow is active.
Warrior_Overpower(weapon) - This function switches to battle stance, equips the weapon you pass, and casts overpower. Assign this to a key and mash it when the target dodges.