Warrior Mod


File Name Warrior_2005_30_03.zip
File Type ZIP
Developer DustLX
Operating System Windows
File Size 0.00 MB
Created 03/31/2006
Updated 03/31/2006
Downloads 32 times
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Warrior Mod
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File Description
Mash a key to dismount + charge/intercept, Equip 2H + Overpower... Displays an Execute window when target is under 20%.

Overview:
This mod was created to assist warriors in stance dancing to use all their special abilities. It also displays a movable window when the target is under 20% health to remind you to execute.

Usage:

- Download and install the Weapon Quick Swap mod.
- Install the mod to the ...World of WarcraftInterfaceAddonsWarrior directory
- Create a macro in game, and enter:

/script

For example, if you want to use the Warrior_Overpower script, enter this in the macro:

/script Warrior_Overpower('Spinal Reaper');

Bind that macro to a key, and when you see your target dodge, mash the key a few times. The mod will chance to Battle Stance (if you are not already in it), Equip your 2H (the one you passed in), and cast overpower.


Available functions:

------------------------------------------------------------------------------
Warrior_Dismount(mount)
- Removes the 'mount' buff. Generally called before the 'Warrior_Charge()' function. In this way, when you see your target, you mash a key and it dismounts + charges.
The parameter is substring of the name of the mount buff that you have. For the gnome Mech-Strider, use 'Strider'

Example:
/script Warrior_Dismount('strider'); Warrior_Charge();
------------------------------------------------------------------------------

Warrior_Charge()
- Detects if you are in combat or out of combat and then charges (switches to battle stance first) or intercepts (switches to bezerker stance first). Assign to a key and mash it a few times to charge/intercept the target.

Often used after the Warrior_Dismount() so you dismount before charging in 1 step.

Example:
/script Warrior_Dismount('Strider'); Warrior_Charge();
------------------------------------------------------------------------------

Warrior_Execute(weapon)
- This function switches to the approiate stance and casts execute. If you pass a weapon to the function, it will switch to that weapon before casting execute. Execute is NOT weapon dependant, but if your foe is near death, you may want to swap in your 2h to help finish him off. If you are in defense stance, it switches to bezerker stance before casting execute, so you can get an extra 3% crit.

Example:
/script Warrior_Execute('Spinal Reaper');

-or-

/script Warrior_Execute();
------------------------------------------------------------------------------

Warrior_MortalStrike(weapon)
- Switches to the weapon you pass, and casts Mortal Strike. MS can be done in any stance so no stance change is necessary.

Example:
/script Warrior_MortalStrike('Spinal Reaper');
------------------------------------------------------------------------------

Warrior_Hamstring ()
- Switches to Battle Stance and casts hamstring

Example:
/script Warrior_Hamstring();
------------------------------------------------------------------------------

Warrior_Bow(pulling, stat, stat2)
- This function is specific to my setup. I have 2 stat bows (one for agi, another for sta) and another bow for pulling (1.7 speed quick bow). I pass in the names of the bows. This mod swaps between the 3 bows and sends a message to the general window informing you which bow is active.

Example:
/script Warrior_Bow('Light Bow', 'Satyr's Bow', 'Carapace Swine Crossbow');
------------------------------------------------------------------------------

Warrior_Overpower(weapon)
- This function switches to battle stance, equips the weapon you pass, and casts overpower. Assign this to a key and mash it when the target dodges.

Example:
/script Warrior_Overpower('Spinal Reaper');
------------------------------------------------------------------------------

Warrior_Retaliation(weapon)
- Switches to battle stance, equips the passed weapon, and casts Retaliation.

Example:
/script Warrior_Retaliation('Spinal Reaper');
------------------------------------------------------------------------------

Warrior_Recklessness(weapon)
- Switches to Bezerker Stance, equips the passed weapon, and casts Recklessness.

Example:
/script Warrior_Recklessness('Spinal Reaper');
------------------------------------------------------------------------------

Warrior_Disarm()
- Switches to defense stance and casts disarm.

Example:
/script Warrior_Disarm();
------------------------------------------------------------------------------

Warrior_ShieldWall(weapon, shield)
- Switches to defense stance, equips the weapon/shield passed (if any) and casts Shield Wall

Example:
/script Warrior_ShieldWall('Hedgecutter', 'Draconian Deflector');
------------------------------------------------------------------------------

Warrior_Rage()
- Switches to Berserker Stance and casts Berserker Rage

Example:
/script Warrior_Rage();
------------------------------------------------------------------------------

Warrior_WW(weapon)
- Switches to Beserker Stance, equips the weapon passed in and casts Whirl Wind

Example:
/script Warrior_WW('Spinal Reaper');
------------------------------------------------------------------------------



If you have any questions or comments, please contact me on the Kargath Server, or dustlx@outriderswow.com.



 

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