A homebrew puzzle game for Nintendo DS where the objective is to collect cherries and melons.
Changelog:
- I smoothed out The Fading 'is sometimes image got stuck on year The Screen
- I changed to 99 max stackable recipes
- The DoT effects from "Bleeds / ElectrBurn / Poison" etc. Have Been Changed. I Slightly Increased grooming Their aim wont Always Apply THEY EACH hit.
- Will you now start with 2 recipes
- Increased the max sets stackable Of The Blue / Leaf / Light / Red / Yellow / Glass
- Added more default items To The assignable items
- The first 8 home recipes Revealed In The recipebook (up from 4)
- Added 15 seconds to the 'Water Park' TimeAttack level (making it 1m15)
- LifeLeech limited to Draining ounce per second
- Starting weapon 'ElectroSword' has changed HAD ITS damage from -3 to -1
- Lowered the shop price of 'Apple' to 1000 (from 1500)
- Lowered the shop price of 'Orange' to 2250 (from 3000)
- Increased price of the shop 'Bannana' to 6000 (from 5500)
- Increased price of the shop 'Pear' to 9000 (from 8000)
- The Effect of Increased a 'Bannana' from 25 to 30
- The Effect of Increased a 'Pear' from 40 to 50
- Increased Max Stackable of 'Adrenline' from 25 to 30
- Increased Max Stackable of 'PhoenixGem' from 3 to 4
- Increased Max Stackable of 'PhoenixClaw' from 1 to 2
- The Main menu music changed so random icts Between 2 tracks