DScraft is homebrew developer Smealum's adaptation of the popular Minecraft game.
Changelog:
- map streaming fixed *again*; now it won't get "locked" if you're too close to the edge.
- fixed the bug which made some cube faces disappear after saving; however, that's only for stuff saved from now on, so old maps which were affected with this bug will have to be fixed manually. (so if you had that bug, just place a block in front of the invisible face and remove it !)
- player position is now saved to the map file (so you start back where you left the game off)
- somewhat fixed the cursor; still a bit buggy but much better than it used to be
- it's now possible to make time pass by faster by touching the clock
- fixed the compass
- fixed mapGen for sizes that aren't 256, 512, 1024 etc. you do have to feed it even numbers though
- fixed the saving problem for FAT32 cards formatted for 512byte clusters
- fixed the bug that prevented water from spreading correctly after being loaded.
- new website logo, courtesy of sir Lobo !
How to Play:
- Simply drag and drop DScraft.nds and the dscraft directory to your card. dscraft directory should be at the root of the cart; the .nds file can be anywhere though.
- Included are a "worlds" directory and mapGen program. The worlds directory contains several pre-generated worlds for you to explore; simply drag and drop the files to the dscraft/worlds directory to install each one.
- The mapGen program is used to generate new worlds. Simply execute it and follow the steps.
- Texture packs can be installed by unzipping them in a directory in the dscraft/packs folder.