DronS v1.3


File Name DronS.rar
File Type RAR
Developer n00bey
Operating System DS
File Size 0.32 MB
Created 09/15/2008
Updated 09/15/2008
Downloads 227 times
Download time  
Modem: 0 min 47 sec
ISDN: 0 min 20 sec
DSL: 0 min 1 sec
CABLE: 0 min 1 sec
T1: 0 min 0 sec

DronS v1.3
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Rated by: 0 users
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File Description
About the game
Its a game based on the lightcycle sequence from the movie Tron.
Players drive trough a 3D world, they make lines behind them. They have to avoid to drive into those lines~
The last player alive wins Grin
So you could compare it with games like Snake / Nibbles etc~

Howto
Copy the DronS.nds onto your flashcard and , if you dont have Auto-DLDI , patch it with DLDI. [Should start even without DLDI, but saving will not be possible]
All needed files will be created by the game itself [into a "DronS" folder, so dont worry about 100files in your root Wink ]

Features
- High customizable (Show me any other homebrew you can set things like buttonmap)
- Online play, you can join the Main-Server or open your own room in your Local Area Network
- A cam you can move however you like it Wink
- Up to 15Player
- Rumble ( different effects for braking / Getting damage / Speeding up) , Rumble pak needed
- For nearly every menu there is a help text accessable by pressing a shoulder button

Changelog:
* Fixed color glitches =| thx to smealum
* Fixed small glitch in the menu when turning WiFi on [Screen wasn't updated]
* Camera changing is a bit smoother now
* If FAT fails to init the game even should start without models
* WiFi: Now using Non-Blocking socket for searching player
~ No more complete freeze until someone joins
* Changed wall texture, sides looked a bit weird
* Max speed is set to ~900%
* You can change if players should speed up when driving next to the arena-wall in the config - Standard: off
* Restructured the menu a bit, should be easier to find something now
* lowered down standard Rubber since it was realy extreme
* Rubber called Health Points now and displayed in % ingame
* GameInit() now bzero's the whole player&walls arrays before initializing
* "ArenaSize" variable had been in the style array -_- (So in online play other players didnt got the setting...)
* now up to 15 player
* Now the console scrolls down...
+ WiFi: The first part of you LAN IP will be inserted on IP-input, so no more "192.168.X." everytime, just the last numbers
+ WiFi: You can join a existing game (so you will pop up directly)
+ Now pressing B in the menu takes you back too
+ Single player: New round if you die, even if CPUs are alive
+ >first beta< of online-server, accessable by "join main server", not always on [Please report errors ASAP!]
+ Version check in multiplayer
+ MOTD when joining the Server
+ Autocreating DronS folder with all needed files if not found
+ Game-Logo
+ Short splash on startig
+ Rumble pack feature. [Tested with NeoFlash rumble pack]
~ You can configure it in the config menu, standart: Rumble on damage On, Rumble on Speedup On, Rumble on Brake On
+ Overview mode, because there is no more space to put a MiniMap, I added this, by pressing Up you get an overview
+ You can configure the buttonmap in the config now
+ Ingame: all playernames are printed on the bottom screen, stroken if they are death
+ WiFi: The clients now shows the "Player Whoever joined!" message too
- The old weird looking 3D "n00bey" removed
- Removed global IP info because it slowed down Game-Host opening



 

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