Cid2Mizard is out once more with a new version of his MicroLua homebrew app for the DS.
I- New features |
----------------+
* Add functions to keep track of the memory usage.
* Alpha transparency: you can now blend any drawing. It doesn't
*__ mean support for alpha channel of image files.
* Add function to make colours with values up to 256 instead of
*__ 31.
* Add function to draw a simple point like the one available with
*__ canvas.
* Access to player's informations: you can now read player's
*__ name, age, favourite colour... As they are entered from the
*__ NDS main menu.
II- Improvements |
-----------------+
* Increase available video memory. Yeah, that means you can load
*__ more images (tested and approved Wink ). Many thanks to
*__ Quent42340 and Papymouge.
* In case of error loading image, Image.load() now just return an
*__ error instead of crashing the script.
* Improvement of the Wifi feature: you can now search for access
*__ points, automatically connect to them, and configure the
*__ connections from tour script (thank you Papymouge again! Wink).
* You can now correctly use require() instead of dofile()
*__ (correct paths have been configured).
* Update Micro Lua to make it compile with the latest devkitPro.
* Change paths and clean up the sources to simplify compilation.
* Update and rearrange examples.
III- Bugs fixes |
----------------+
* Canvas.getAttr() now requires only two arguments instead of
*__ three (copy/paste mistake :p ).
* Fix compilation under Windows: replace the sleep command
*__ that was required to compile FCSR version used with NO$GBA by
*__ timeout.