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Because work on a PC game is never really done, "technically speaking." Patches, the benefit - or the bane - of PC gaming, depending on how you look at it. But as one of our more veteran and respected writers said, well, at least the devs are on top of it. So today we bring you update patches for Ubisoft's Splinter Cell: Double Agent for the PC (you're not going to be using this on your 360's Marketplace, folks), and Lead Pursuit Inc.'s premier F-16 combat flight sim Falcon 4.0: Allied Force.
The SCDA patch will bring the game to v1.01. Ubisoft's correcting a few anti-aliasing hiccups, but mainly it's focused on fixing multiplayer problems such as invitations, squad features, and disconnect issues. Because nothing's more irritating to Splinter Cell multiplayers than a spy with the critical, score-counting data suddenly disappearing from the game, along with your chances of winning.
And now from the shadows to the skies, we have the 1.0.8 patch for Falcon 4.0. Anyone who's played this game knows that it's as close to the real-world F-16 as you can get, short of signing four years of your life to the Air Force, or entering the Academy. Still, little tweaks here and there only mean that the game gets even more real than it already is... is that even possible, even for Falcon? We have two downloads available. One is for v1.0.7 owners, the other is for owners of lower versions that need more stuff updated.
Now, since 1.0.8 tweaks even more game code than Congressmen tweaking the defense budget, we're keeping the changelog in the full article. So read up while you hit the download link.
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