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Powder Release 108 for PSP


File Name powder108_psp.zip
File Type ZIP
Developer Jeff Lait
Operating System PSP
File Size 0.8 MB
Created 11/10/2008
Updated 07/04/2009
Downloads 385 times
Download time  
Modem: 2 min
ISDN:0 min 51 sec
DSL:0 min 4 sec
CABLE:0 min 3 sec
T1:0 min 1 sec

Powder Release 108 for PSP
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Download File Powder Release 108 for PSP
File Description
Keeping with POWDER tradition, a long time between releases does not mean there was some huge secret code being worked on that took this long to get ready. It means I was busy with other stuff. That said, there are a good number of fixes in this version. Most important is likely the Safe Walk ability, derived from a patch by Andreas Bohm, which lets non-DS users the ability to avoid accidentally attacking kiwis when they go careening through the hallways. The intent is you can bind it to, say, [L], and then hold that when you want to move safely. If you want [L] to attack, you can change the global option. SDL users may use the ctrl key. Unless they are using vi-keys in which case I'm afraid they are out of luck for now. I can only hope those players believe that Safe Walk is for weaklings.

* The mouse will work again for the onscreen keyboard in SDL builds. (Ilya, Teun Peelen)
* Description when wearing necro dress code spells servant right. (David Damerell, Andreas Bohm)
* Vacuum correctly spelled in death message. (David Damerell)
* "Click on your self to search" rather than Clicking. (Narius Varigor)
* Starting as cultist will immediately tell you ><0|V|'s whim. (hotpoo)
* Loading a save game worshiping ><0|V| will likewise report the whim.
* Zapping a hostile wand of create monster will have a chance of the creature turning on you. (hotpoo)
* New boon from gods: hostile creatures surrounding you can be smitten. (Indirectly Ambvai)
* Earth hammers can be forged into artifact earth hammers with the proper setup. (David Damerell)
* Level up hitpoints and magic points are now 2d2+1 rather than 1d4+1, giving a tighter distribution and slight boost to the average. (Teun Peelen)
* Earth hammers have an encyclopedia entry. (David Damerell)
* When you can move in diagonals you can use the diagonals of the numberpad. (Andreas Bohm)
* There is now a SafeWalk mode which stops you from attacking when walking about. You can toggle this by pressing Ctrl when using the arrow keys or binding the Safe Walk command to a button in GBA mode. (Andreas Bohm)
* The delete key works the same as the backspace key, a useful feature on Macs whose keyboards lack a backspace. (Roger Bolton)
* Wishing for a level teleport no longer uses atoi() so hopefully works on gpsphone. (Roger Bolton)
* We now promote room flags to map flags when loading. This way loading the game on the final levels will not turn the levels into floor-diggable and hence suddenly create holes to short-circuit the levels. (Ambvai, debugged by Andreas Bohm)
* A case where you could achieve barbarian dress code despite not wearing armour is fixed. (Malte Helmert)
* You now gain piety for the barbarian and necro dress codes. (Malte Helmert)
* You can no longer move diagonally if both orthogonal directions are blocked by walls.
* Spells cast when you have the can dig intrinsic will no longer disintegrate earth elementals. (SparroHawc)


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Total Size Downloaded: 127,943 GB
Category General Games
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Total Size Downloaded: 19,427 GB

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