File Description
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QJ Staff ******************************************************** For the past couple of weeks, we've had a bit of a trend going on with most homebrews. Seems like everyone's in an FPS-funk lately. With Charnold's PSP Dungeons 3D out on its sixth version, lots of homebrew developers followed suit. We've been getting mods from other developers who've brought their own twist on Charnold's FPS masterpiece.
Be3f is one of those guys. While his last Dungeons game was from way back last September, Charnold's v6 got him working once again. His own take on the said FPS homebrew is now running as Dark Dungeons v1.6, and we can truly say how far he's improved his project.
Here's what's new in v1.6:
* all new v6 features (3D weapons with flying bullets, invisable triggers, 2 new maps...) * 4 new retextured levels (2 from Dungeons v6 & 2 built by BlackShark); some old levels were modified; new textures. * new enemies! I replaced Ranger & Razor with the monsters Klesk & Uriel from Quake 3 :P * new railgun model... I mean, old railgun model... Well, I replaced that strange railgun model, which I found in the Dungeons, with the original Quake 3 raigun :P * some new gfx (new rail trail and original Q3 plasma particle) * new bootpicture added to the EBOOT
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